PrairieWalk Pond : Landscape Study in Unreal Engine 5 : Traditional Media Handpainted Clouds
Full render created in Unreal Engine using modified Fab assets. I created the clouds and modeled the light fixture, while the scene lighting uses Unreal Engine’s standard lighting tools. #NoAI
Reference from my front yard :) I love walking here
Work Story from start to finish
'Poofy' This is the cloud is the shot above. It was hand painted with traditional media (acrylic and colored pencil) and has 2 siblings.
'Little Lamb' Cloud younger but larger Sibling, hand painted with acrylic and colored pencil. Next image is a sample of it in engine.
An example of one of the hand drawn clouds scanned in and edited for the shot in Unreal Engine.
A fun shot of all of the clouds from far away in Engine. Moving them changes the mood of the whole scene.
Prariewalk pond has a special place in my heart for our daily family walks. So I created my own version of it in Unreal Engine.